Two spirits, one sunken temple. Fire must never touch water, water must never touch fire, and nothing survives the green.
Ember← → move, ↑ jump. Walks on lava, dies in water.
TideA D move, W jump. Swims in water, dies in lava.
Both reach their doors to clear a temple. Plates, levers and stone blocks open the way. Tab swaps hero in solo, Esc pause, R restart, M mute. On touch: pads plus the swap button.